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Rise Up, Fallen Angel

by on Mar.01, 2011, under Concerts, Design, Events, Media, Music, Photography, Projects, Technology, Video

   The Call to Artists for Rise Up, Fallen Angel is now officially open. The deadline is April 15th, 2011. We are seeking still or moving images relating to the theme. Please fill out the form below to submit your work after reading the call to artists: Complete details of the call are available here. Translation available at bottom of post.

Rise Up, Fallen Angel will be exhibited at the Centre for Performance Research on Thursday, May 26 through Saturday, May 28th. There will be an artist’s talk by curator, Victoria Gibson on Saturday afternoon.

The exhibit will consist of three screens with projected images placed in a non-linear improvised narrative and music from Play the Moment Composers’ Collective.

IMPORTANT: There is no text or language in the images or audio content.

361 Manhattan Avenue
NY 11211

Please sign up to submit your work. You will receive a confirmation e-mail letting you know we have received the form. If your image or video is not on a site where it may be downloaded, then please e-mail a small copy of the image or a description of the video to vixmedia01 (at) gmail (dot) com. If you have a problem with the form on this web page, please try this link.

Thank you for participating in the show,

Please read the full Call to Artists before submitting — by submitting this form you understand and agree to the terms and conditions in the Rise Up, Fallen Angel International Call to Artists — please click on this link to view or download a pdf copy  RiseUP-FallenAngel_Call-to_Artists3

Submit Your Information to the Curator
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EMPAC Workshop Video

by on Sep.18, 2010, under Events, Technology, Video

Thanks to Marlon of Dance-Tech.net, there is a video of the workshop at EMPAC that I was a part of in August 2010!

The video shows some of the work in progress and the techniques that we used to develop the pieces.

I have been a member of Dance-Tech for about a year and I enjoy the great dance and technology videos and interviews. I was quite surprised to meet Marlon at EMPAC, but I was happy to be able to thank him in person for providing lots of interesting content.

Marlon also provided a link to a video documentary about Mark Coniglio’s work with Troika Ranch on their latest production, “Loop Diver”. I was touched by the devotion of the company to perfecting the production and the message of breaking free from our familiar loop patterns resonates with me.

Watch the video here

It was great to see the documentary, but it makes me want to see the full production. I hope is is presented again so I can see it!

http://www.netnebraska.org/extras/loopdiver/
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EMPAC – works in progress

by on Sep.03, 2010, under Design, Events, Immersive Environment Instrument, Media, Music, Open Source, Technology, Video

My first week in New York city has been so busy that I have not had much time to do a retrospective of my eventful week, from August 15th to 22nd at EMPAC in Troy, NY.

I am happy to report that I was successful in creating a “visual music” presentation on 3 screens with one of the aspects controlled in real time using gesture control.

Adafruit shipped my Arduino boards to EMPAC and I was able to research on the internet and receive help from others in the workshop to understand how to make the system work. I chose the infra-red distance sensor and used information from the Adafruit website to help me program the board. My trusty Ubuntu computer handled all of the Arduino code uploading while I ran the Isadora program on the Macbook.

My performance was thrilling for me, but I was inspired and informed by the work that everyone else in the class showed on Saturday, August 21, 2010.

The first work we saw was by Joff, a theatre instructor who has a company that puts on plays in Second Life. The work included a grassy field with images of human figures that were short videos. The figures would fade in, seem to be sleeping, then move in some way, then fade out. We were invited to interact with the figures, but I found it fascinating just to watch them.

It was eerie and engaging as an installation and Joff might develop it further as a performance or to be more interactive. (continue reading…)

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Going to NY

by on Jun.06, 2010, under Design, Events, Media, Music, Projects, Technology

Guru Manala

Guru Mandala -- Victoria Gibson

EMPAC — Rensselaer Polytechnic Institute in Troy, New York.

The Curtis R. Priem Experimental Media & Performing Arts Center

My application to attend the summer intensive workshop has been accepted. August will find me in New York at one of the most advanced media arts centres in the world learning sophisticated control technologies. This workshop is intensive, going from 10am-10pm for 7 days on campus in residency.

LIVE.MEDIA + PERFORMANCE.LAB

8/16 – 8/22

The workshop addresses emerging and professional art practitioners, scientists, researchers, and students from different backgrounds in performance and new media committed to sharing their interest in developing a deeper understanding of composing work focused on real time, interactive or time-based experiences and multidisciplinary collaborative processes (video, sound processing, projection design, lighting, choreography and directing).

This workshop will assist me in realizing my Immersive Environment Instrument (IEI) and possibly lead to collaborations with other media artists that attend. An opportunity that has come along at exactly the right time to help me create my vision requires some pre-production consideration.

A Macbook Pro looms in my future, but I will still try to program and control my sensor array with Ubuntu.

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Pat Metheny-ORCHESTRION PROJECT

by on May.02, 2010, under Concerts, Events, Technology

Photo Credit: Jimmy Katz

Photo Credit: Jimmy Katz

The evening of May 1st I experienced the Orchestrion Project, conceived and directed by Pat Metheny at The Centre for the Performing Arts in Vancouver. I obeyed the request not to take photos or make recordings, so I will offer the readily available ubiquitous You Tube examples and links to official sites where some images are available. Pat Metheny has provided some photos by Jimmy Katz on his site (left). The first part of this post is a comment on the memorable guitar collection and the second part on the automated Orchestrion. (continue reading…)

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The Vancouver 2010 Olympic Experience

by on Feb.19, 2010, under Concerts, Events, Media, Projects, Technology

Everywhere is Vancouver there is evidence that the Olympics are here. From the eternally crowded transit to the spotlights lighting the night sky, this party for the world cannot be ignored.

Paul and I went to see Laurie Anderson last night at The Playhouse, playing at the same time next door at the Queen Elizabeth Theatre was Neil Young with rumours of Lou Reed being in the group. As we walked to our ticketed event, we passed pavillions with free shows going on continuously.

There is so much going on, it is hard to choose what to see. So far, I have participated in Sonic Genome with Anthony Braxton, attended Yaletown Live on my way to see the ticketed event Sound Gallery at the Roundhouse, danced to the sound and light of the Drum & Light festival hosted by John Kosrud and Hard Rubber Orchestra and walked past really long line-ups into other pavillions.

Friday, Feb.19, at 8pm I will attend Marathonologue, a fusion of Javanese gamelan, Scots highland bagpipes and Japanese Taiko drumming. This is Michael O’Neill’s full-length performance piece, which also features Alexanra Dulic and Ken Newby contributing their visual projections. There has been a dominant theme of visual projections as there are large led and flat screens everywhere you look.I will add photos to this post, but now I have to go to work.

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The AlloSphere and Workspace Unlimited

by on Jan.03, 2010, under Immersive Environment Instrument, Media, Projects, Technology

UniverCity Net - digital art by Victoria Gibson

Research into the Immersive Environment Instrument (IEI) continues and this post is about the visual surround aspect of the presentation. For background information on this project click here. There are lots of links to examples, but none I have the right to re-post. My digital artwork, UniversityNet, has become a kind of logo for the IEI, so I post it to break up the text heaviness of research.

My goal is to bring the cinematic experience of film into live performance within a virtual reality simulation. Exploring a non-linear narrative that references three time periods — past, present and future, to construct a communication that is open to individual interpretation. Resonating with an audience on an emotional level, the performer improvises each show as a unique construct. Using a sensor array, events are triggered with dance-like motions that communicate emotional intention through gesture.

The University of California,  Santa Barbara is the host institution for the AlloSphere, an incredible facility designed by Dr. JoAnn Kuchera-Morin.  Dr. JoAnn Kuchera Morin assembled a team that included world renowned architect, Robert Venturi, to design and construct this feat of engineering. She talks about her work on TED with a really interesting video.

In 2000 she began the creation, design, and development of a Digital Media Center within the California Nanosystems Institute. The culmination of her design is the Allosphere Research Laboratory, a three-story metal sphere inside an echo-free cube, designed for immersive, interactive scientific and artistic investigation of multi-dimensional data sets. She serves as Director of the Allosphere Research Laboratory and Center.  . — XMedia Lab

There is a lot of interesting research in Santa Barbara that may apply to the construction of the Immersive Environment Instrument, but it is not portable and it was designed to facilitate research, not performance. There is no room for an audience, but compositions could be shown on video as seen on the TED site. The challenge would be to translate as much of the effect of this multi-million dollar facility into a portable touring show.

Many of the elements of the IEI have been used in performance before, as the idea of surround sound has been in use since the introduction generally credited to Stockhausen. The idea of surround video has been used by a collective, Workspace Unlimited, among others. Their example, Hybrid Space 360, is really interesting because it has already been presented at EMPAC – Experimental Media and performing arts Center Rensselaer in New York, 2008. There are photos on their site, but as it in Flash, you have to navigate yourself, click on projects to view the data . . .  I cannot even link directly.

Their interesting concept is of an interactive installation, not a performer controlled environment. The Immersive Environment Instrument will tour with Victoria Gibson in Girl Can Dream, the first composition for the instrument. Later, other musicians will be invited to join Victoria to expand the sensor array and integrate other personality styles.

A lot of recent development in software has made still photos panoramic and there are even very inexpensive point and shoot cameras that offer the ability to select the nodes (nodes are individual photos — see Wikipedia) required to stitch together photos in this way. With the proper viewer, an on-line panorama can be achieved. See the Apple VR site for examples of Quicktime panoramas (plug-in required) .

Ubuntu Users — The most promising thread in this area seems to be freepv not found in a repository by Synaptic yet. Build instructions on the site.

Anyone with the quicktime plug-in can view movies made of panoramic photos on this company’s site — Studio 360. These examples are not the photo itself, but a movie of the panoramic photo.

The concept of surround video is tricky, so I propose to set up separate nodes, the same way panoramic photos are really separate photos. This will also give me more flexibility in using lights to soften the edges of each node to aid in blending or to use the nodes a unique, distinct images. I do not expect surround video to be available soon as large studios are having enough of a challenge with Imax, Omnimax and conventional 3D films.  I think that it is more cost effective and realistic to project each node independently and let the instrument create a Cinematic Virtual Reality (CVR) illusion. Cinematic Virtual Reality is a term I created for the visual component to the Immersive Environment Instrument.

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Research into the Immersive Environment Instrument

by on Sep.19, 2009, under Immersive Environment Instrument, Media, Open Source, Projects, Technology

UniverCity Net - digital art by Victoria Gibson

UniverCity Net – digital art by Victoria Gibson

As an Integrated Media Artist, I have many project ideas that I am constantly working on. My most recent project proposals have been seeking support to develop a new instrument for me to play in performance. My current goal is to develop a performance instrument that works using gesture control and sensors to create an alternative reality environment.

Although my core training is in music, I have studied dance and motion and have spent years of my life in on-stage performance as a musician. In my recent presentations, I have played computer based instruments and I realize that a lot of the impact of musical presentation is about the gesture of producing the sound.

If I am to continue to use the computer as a performance instrument, I need to develop a controller that responds to dance-like movements. The vision of being able to focus physical energy through dance and control audio and visual elements was crystallized into my need for an Immersive Environment Instrument (IEI). (continue reading…)

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Seoul Design Olympiad 2009

by on Aug.07, 2009, under Design, Open Source, Photography

seoul-compeI am so excited to be chosen for the second round of the 2009  Seoul Olympiad Design Competition! This world-wide competition attracts entries from designers from many fields, from furniture and fashion to industrial and animation. I entered the magazine I made to demonstrate my integrated media skills. Only 661 designers have been chosen to advance to the second round of judging in all categories. I don’t know how many are in my graphic design section, but probably hundreds remain.

Last year, the 2008 Seoul Design Olympiad was a huge event with Cirque Du Soleil performing, the world’s largest recycled plastic sculpture and an enormous design conference. The winner of the competition receives an award and all of the final round designers have their work displayed in Korea at the event.

cover_victoria-gibson-artist-journal_sm

Download a copy of my entry, pictured at left,  here. If I reach the final round, there will be a “People’s Choice Award”, where internet votes are counted. If I get to this point, I will let you know.

Victoria Gibson, Artist Journal was written, photographed, edited and designed as a solo project. So many of my web and graphic design contracts have multiple contributors that I wanted to showcase my work.

The project was created using Open Source Software on a Ubuntu Linux operating system. Photos were taken with a Nikon D50 and processed using UFR plug-in for the Gimp. Design was completed with Scribus. The computer is an Asus notebook from Korea.

It is encouraging to receive international recognition for my design work. Wish me luck in the second round.

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Girl Can Dream Podcast

by on Aug.03, 2009, under Open Source, Podcasts

My newest available technology is the podcast and I have decided to start a weekly singer/songwriter podcast titled, Girl Can Dream. I am producing this using low technology, my Zoom H4, set on stereo and an open source wave editor, Audacity on Ubuntu Linux. I am doing a minimum of editing as I plan to record these songs in the studio for a paid download. The next step is to add a payment system to my site and start making material available, for now I will thankfully accept donations.

The music business is changing so rapidly now that I hope I will be able to reach people through my podcast and find an audience for my songs. By minimizing the production, I am keeping costs reasonable, but I am donating a lot of my time. I am hoping that my podcasts can become self-supporting and then I can continue making them. The title of the series, Girl Can Dream, is inspired by my work with Ione at a workshop held at the Western Front in Vancouver.

Last December, I went to a dream workshop and had to  confess that I did not dream, or  I didn’t remember my dreams. I was given some directions to work with my sub-concious self and I have been writing down my dreams now. I still do not remember them well, but now I have opened up to dreaming and I realize I dream every night.

Songs come to me from a meditative space that is similar to the sub-concious dream state, but I have learned, through my studies with my Guru Sunitha Bapooji, how to meditate properly. Meditation now helps me to solve my problems and develop my patience. Patience has always been a difficult virtue for me to remember because everything always seems to take so long to develop. Now I must be happy and excited that I can record my songs and you can listen to them.

Please comment and let me know your opinion on the podcast. This is my first step towards distributing my music and I hope that it is a success — after all a —  Girl Can Dream.

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